Interactive case study
Interactive
case studies let learners proceed toward a goal by making decisions that help or
hinder their progress. These activities resemble the early computer adventure
games in which the player sets out on a quest and must pick up objects and
choose paths carefully. Such activities are often called social-interaction
simulators when they are used to simulate the interaction between people.
This example
lets learners practice their management skills by responding to an “employee’s”
request to take a sabbatical. The adventure of arriving at a correct response
requires checking personnel files, reading company policy, and calling other
managers.
Here is
another version of the interactive case study. The graphics have been
changed, but the basic structure is the same.
Here is another type of interactive case study: a dig-and-decide activity. In
this example, the learner must decide what to do with a turkey that has been
left out to cool.
About the examples
All thress examples were built with Microsoft PowerPoint. The first and third examples
were
converted for Web delivery using Articulate Presenter. The second example was
saved as PDF from within PowerPoint 2007.