Do activities

While absorb activities provide information, do activities transform that information into knowledge and skills. In do activities, learners discover, parse, decode, analyze, verify, combine, organize, discuss, debate, evaluate, condense, refine, elaborate, and, most importantly, apply knowledge.

Here are some examples of do activities:

Drill and practice: This page shows two examples of drill-and-practice activities.

Hands on: This page shows an example of a hands-on activity.

Guided analysis: This page shows four examples of guided analysis activities.

Team design: This page displays an example of a team design activity.

Virtual lab: This page displays three examples of virtual laboratory activities.

Case study: This page displays an example of a case-study activity.

Interactive CS: This page displays an example of an interactive case study.

Role-playing: This page displays an example of a role-playing activity.

Games and sims: In this section we will show a variety of easy-to-create games and simulations.

(Excerpted from E-learning by Design.)

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