Interview simulation

Thumbnail of the HTML version of the interview game.

The Crimescene Game teaches interviewing skills in the context of a police investigation. Learners are assigned the task of interviewing a witness to a bank robbery to elicit clues to the identity of the robber. The game provides the learner with choices that affect the course of the game. At any point learners can try to solve the mystery.

Most feedback is provided by events in the game because the events reveal whether the learner's previous action was appropriate.

After identifying a suspect as the bank robber, learners receive a score based on the efficiency with which they solved the mystery as well as a critique that recaps their actions.

Screen shot of the PowerPoint crimescene game. This version of the Crimescene Game was created using PowerPoint and converted to Flash using Articulate Presenter. The feedback is provided by events in the game.

 

 

 

 

Screen shot of the PowerPoint crimescene game. This version of the Crimescene Game was created using PowerPoint. NeoSpeech synthesized voice, and figures built using e-Frontiers's Poser. Then, it was converted to Flash using articulate Presenter. When planning to use actors for project, we often mock up the interaction with synthesized characters so that the script and other issues can be polished before spending money on studio time and talent.

 

Finally, here is the text version again. This time we converted the PowerPoint file to Adobe Acrobat PDF. Notice that all the slide-to-slide links have been preserved. This is a good solution when you do not have embedded voice or video.

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